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I've just come back from doing some teaching on games as social and cultural products at The University of Aalborg in Esbjerg. I did about four hours on looking at how games fit within and shape everyday routines and looking at the manner in which things such as gender and player gaze are constructed within games. One of the ideas I shared was to make visible assumptions made in games by looking at them in strange ways.

Still of video artGame Over is one of the art projects developed by the Swiss artist Guillaume Reymond (NOTsoNOISY creative agency). It consists of a series of collaborative animation movies which revive some of the very first video games.

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