Structuralism

New entry in the Digiplay Games Research Bibliography:

Ferri, G. (2007)
ACM International Conference Proceeding Series

Image of booksIn this paper a semiotic approach to video games will be presented. Structuralist semiotic notion of text will be crit-icized for being unable to account for the nonlinear and un-stable nature of interactive ludic objects, and Rastier's [9] paradigm will be adopted. Integrating it with recent pro-posals in semantic of perception [4], a sketch for a semantic and semiotic analytic methodology for computer games will be outlined. Such methodology will be field-tested on the computer game flOw [1]. Read more...

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