Digiplay Presentations

Slide from PresentationAt this year's BFI Media Studies conference Jason Rutter was invited to give a presentation on video games and gender.

The presentation built upon the chapter on digital games and gender from Rutter and Bryce's 2006 book, "Understanding Digital Games" and looked at how text, practice and technology act together to exclude potential female gamers from participation in this leisure activity.

Karenza Moore & Jason Rutter (Eds)
ISBN: 1-84052-012-4

An electronic version of the collected proceedings from the 2004 conference "Mobile Entertainment:User-centred Perspectives" is available online for free (6.5Mb Acrobat file). Hard copies are also available. Costing £20 they can be ordered from Joyce.Wilson.

In the Game – In the Flow: Presence in Public Computer Gaming

Jo Bryce & Jason Rutter

Dept of Psychology, University of Central Lancashire &
Centre for Research on Innovation & Competition (CRIC), University of Manchester

Poster presented at "Computer Games & Digital Textualities", IT University of Copenhagen, March 2001

 

Presentation slide As part of "Computer Games: Learning meaning and method" which took place at the London Knowledge Lab on 26th January Jason Rutter was invited to present on games research methods.

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