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Biblio
Found 1817 results
Author
Keyword
Title
Type
Year
In Press
Weis, Robert
, &
Brittany C. Cerankosky
(In Press).
Effects of Video-Game Ownership on Young Boys’ Academic and Behavioral Functioning: A Randomized, Controlled Study
.
Psychological Science.
1-8.
Abstract
2010
Banks, John
, &
Jason Potts
(2010).
Co-Creating Games: A Co-evolutionary Analysis
.
New Media Society.
1-18.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices
.
Games and Culture. 5,
88-115.
Abstract
Kafai, Yasmin B.
,
Maria Quintero
, &
David Feldon
(2010).
Investigating the ''Why'' in Whypox: Casual and Systematic Explorations of a Virtual Epidemic
.
Games and Culture. 5,
116-135.
Abstract
Kafai, Yasmin B.
(2010).
World of Whyville: An Introduction to Tween Virtual Life
.
Games and Culture. 5,
3-22.
Abstract
Kafai, Yasmin B.
,
Melissa S. Cook
, &
Deborah A. Fields
(2010).
''Blacks Deserve Bodies Too!'': Design and Discussion About Diversity and Race in a Tween Virtual World
.
Games and Culture. 5,
43-63.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
''Stealing From Grandma'' or Generating Cultural Knowledge?: Contestations and Effects of Cheating in a Tween Virtual World
.
Games and Culture. 5,
64-87.
Abstract
Kafai, Yasmin B.
,
Deborah A. Fields
, &
Melissa S. Cook
(2010).
Your Second Selves: Player-Designed Avatars
.
Games and Culture. 5,
23-42.
Abstract
Bluemke, M.
,
M. Friedrich
, &
J. Zumbach
(2010).
The Influence of Violent and Nonviolent Computer Games on Implicit Measures of Aggressiveness
.
Aggressive Behavior. 36,
1-13.
Abstract
Jenson, Jennifer
, &
Suzanne de Castell
(2010).
Gender, Simulation, and Gaming: Research Review and Redirections
.
Simulation Gaming. 41,
51-71.
Abstract
Jenson, Jennifer
, &
Suzanne de Castell
(2010).
Gender, Simulation, and Gaming: Research Review and Redirections
.
Simulation Gaming. 41,
51-71.
Abstract
Moizer, Jonathan
, &
Jonathan Lean
(2010).
Toward Endemic Deployment of Educational Simulation Games: A Review of Progress and Future Recommendations
.
Simulation Gaming. 41,
116-131.
Abstract
Peterson, Mark
(2010).
Computerized Games and Simulations in Computer-Assisted Language Learning: A Meta-Analysis of Research
.
Simulation Gaming. 41,
72-93.
Abstract
Fowler, Sandra M.
, &
Margaret D. Pusch
(2010).
Intercultural Simulation Games: A Review (of the United States and Beyond)
.
Simulation Gaming. 41,
94-115.
Abstract
Smith, Roger
(2010).
The Long History of Gaming in Military Training
.
Simulation Gaming. 41,
6-19.
Abstract
Grune-Yanoff, Till
, &
Paul Weirich
(2010).
The Philosophy and Epistemology of Simulation: A Review
.
Simulation Gaming. 41,
20-50.
Abstract
Gunkel, David J.
(2010).
The real problem: avatars, metaphysics and online social interaction
.
New Media Society. 12
(1), 127–141.
Abstract
Kafai, Yasmin B.
,
Maria Quintero
, &
David Feldon
(2010).
Investigating the ''Why'' in Whypox: Casual and Systematic Explorations of a Virtual Epidemic
.
Games and Culture. 5
(1), 116 - 135.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
''Stealing From Grandma'' or Generating Cultural Knowledge?: Contestations and Effects of Cheating in a Tween Virtual World
.
Games and Culture. 5
(1), 64 - 87.
Abstract
Kafai, Yasmin B.
(2010).
World of Whyville: An Introduction to Tween Virtual Life
.
Games and Culture. 5
(1), 3 - 22.
Abstract
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