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BibliographyFound 4 results Filters: keyword is neural networks [Clear All Filters] A
"Evolving controllers for simulated car racing using object oriented genetic programming",
Proceedings of GECCO 2007: Genetic and Evolutionary Computation Conference, pp. 1543-1550, 2007 .
Abstract
H
"An integrated approach to achieving optimal design of computer games",
Expert Systems with Applications, vol. 31, no. 1, pp. 145-149, 2006 .
Abstract
"Fuzzeval: A fuzzy controller-based approach in adaptive learning for backgammon game",
MICAI 2005: Advances in Artificial Intelligence, vol. 3789, Berlin, Springer-Verlag Berlin, pp. 224-233, 2005 .
Abstract
S
"Real-time neuroevolution in the NERO video game",
IEEE Transactions on Evolutionary Computation, vol. 9, no. 6, pp. 653-668, 2005 .
Abstract
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