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Biblio
Found 20 results
Author
Keyword
Title
Type
Year
2010
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
''Stealing From Grandma'' or Generating Cultural Knowledge?: Contestations and Effects of Cheating in a Tween Virtual World
.
Games and Culture. 5,
64-87.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices
.
Games and Culture. 5,
88-115.
Abstract
Kafai, Yasmin B.
(2010).
World of Whyville: An Introduction to Tween Virtual Life
.
Games and Culture. 5,
3-22.
Abstract
Kafai, Yasmin B.
,
Melissa S. Cook
, &
Deborah A. Fields
(2010).
''Blacks Deserve Bodies Too!'': Design and Discussion About Diversity and Race in a Tween Virtual World
.
Games and Culture. 5,
43-63.
Abstract
Kafai, Yasmin B.
,
Deborah A. Fields
, &
Melissa S. Cook
(2010).
Your Second Selves: Player-Designed Avatars
.
Games and Culture. 5,
23-42.
Abstract
Kafai, Yasmin B.
,
Maria Quintero
, &
David Feldon
(2010).
Investigating the ''Why'' in Whypox: Casual and Systematic Explorations of a Virtual Epidemic
.
Games and Culture. 5,
116-135.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
Knowing and Throwing Mudballs, Hearts, Pies, and Flowers: A Connective Ethnography of Gaming Practices
.
Games and Culture. 5
(1), 88 - 115.
Abstract
Kafai, Yasmin B.
,
Maria Quintero
, &
David Feldon
(2010).
Investigating the ''Why'' in Whypox: Casual and Systematic Explorations of a Virtual Epidemic
.
Games and Culture. 5
(1), 116 - 135.
Abstract
Kafai, Yasmin B.
(2010).
World of Whyville: An Introduction to Tween Virtual Life
.
Games and Culture. 5
(1), 3 - 22.
Abstract
Fields, Deborah A.
, &
Yasmin B. Kafai
(2010).
''Stealing From Grandma'' or Generating Cultural Knowledge?: Contestations and Effects of Cheating in a Tween Virtual World
.
Games and Culture. 5
(1), 64 - 87.
Abstract
Kafai, Yasmin B.
,
Deborah A. Fields
, &
Melissa S. Cook
(2010).
Your Second Selves: Player-Designed Avatars
.
Games and Culture. 5
(1), 23 - 42.
Abstract
2009
Kafai, Yasmin B.
,
Carrie Heeter
,
Jill Denner
, &
Jennifer Y. Sun
(2009).
Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming
.
(
Kafai Y.B.
,
Heeter C.
,
Denner J.
,
Sun J.Y.
, Ed.).
Abstract
2006
Kafai, Yasmin B.
(2006).
Playing and Making Games for Learning: Instructionist and Constructionist Perspectives for Game Studies
.
Games and Culture. 1,
36-40.
Abstract
2005
Kao, Linda
,
Cathleen Galas
, &
Yasmin B. Kafai
(2005).
'A Totally Different World': Playing and Learning in Multi-User Virtual Environments
.
DiGRA 2005 Conference: Changing Views--Worlds in Play.
Abstract
Neulight, Nina
, &
Yasmin B. Kafai
(2005).
What happens if you catch Whypox? Children's learning experiences of infectious disease in a multi-user virtual environment
.
DiGRA 2005 Conference: Changing Views--Worlds in Play.
Abstract
2000
Kafai, Yasmin B.
(2000).
Video game designs by children: Consistency and variability of gender differences
.
(
KinderM.
, Ed.).
Kids' Media Culture.
90-114.
1999
Kafai, Yasmin B.
, &
Sharon Sutton
(1999).
Elementary school students' computer and Internet use at home: Current trends and issues
.
Journal of Educational Computing Research. 21,
345-362.
1998
Kafai, Yasmin B.
(1998).
Video game designs by children: Consistency and variability of gender differences
.
(
CassellJ.
,
JenkinsH.
, Ed.).
From Barbie to Mortal Kombat: Gender and Computer Games.
90-114.
1996
Kafai, Yasmin B.
(1996).
Electronic Playworlds: Gender Differences in Children's Constructions of Video Games
.
(
GreenfieldP.
,
CockingR R.
, Ed.).
Interacting With Video.
1995
Kafai, Yasmin B.
(1995).
Minds In Play: Computer Game Design as a Context for Children's Learning
.