Digiplay FAQ, Market FAQs, Research FAQs

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More information on other benefits to creating and account on the Digiplay Initiative site can be found here.


Registering with the Digiplay site is not only good for your soul but offers a range of added functions to the site. For example you can:

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For our bibliography of digital games research you have the added ability to:

Image of booksBig changes are underway with the Digiplay games research bibliography .

We are giving the full database a thorough clean to get out those nasty things such a multiple entries for the same games research reference, inconsistent capitalisation, and messed up author names.

As part of this processes we removing all the references online so we've got a clean slate to work with.

First of all you need to be a registered user of the Digiplay web site. To do this, click on the 'Create new acccount' text by the log in box on the left.

A lot of time, effort, and expertise goes into collecting quality data and it essentially what researchers build their careers on. As such we aren't in a position to give it to anyone who sends us an email. Key results will always find their way into peer reviewed papers or onto this web site and we welcome research synergies. Under certain circumstances data may be made available on a commercial basis.

Most probably, yes but like most people we like to avoid business calls late at night and at weekend where possible. Email us with an outline of what you are doing along with information on the fees you pay and we'll see what we can do.

Usually this question means, "Do you have funding for me to do a PhD?" Sadly, Digiplay doesn't have money to support research students and where our host institutions do, announcements are made on the Digiplay list. However, where applicable, we are happy to support quality applications for funding (for example to the ESRC for UK nationals) for people wanting to study at CRIC and UCLAN.

The Digital Games Research Association (DiGRA). DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members.

The best place to look for current data are the trade associations such as ELSPA, ESA, or SELL. A range of companies also produce specialised market research data which is available commercially. See for example:

The Digiplay bibliography of game research on this site offers a good starting point for you to get answers to this question. For current research in progress or info on unpublished material then an email to the Digiplay discussion list will probably turn up some useful leads.